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Home > Game News > New World Gold

Season 10 Minor - Release Notes

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New World: Aeternum - Season 10: Minor downtime will begin at 11:00 p.m. PT (6:00 UTC) on November 3rd and last approximately 2 hours.

Reekwater Territory Enhancements

There are major content updates to Reekwater including fixes to the Siren's Call encounter mechanics, barrel explosion systems, and overall territory stability improvements.

Quality of Life Improvements

There are various bug fixes addressing faction missions, damage conversion gems, perk scaling issues, and MSQ progression blockers to ensure smooth gameplay across all content areas.

Combat/AI

Reduced the power of the Distained Infliction I perk.

Fixed the issue where the additional damage for the Beloved II perk was not functioning.

Added a 0.1s cooldown to Lifestealer's Draught II perk to prevent the Lifesteal from triggering multiple times per activation.

Fixed the issue where the Protector's Blessing feet and legs items had duplicate perks.

Reduced max power of the old Enchanted Ward perk to be weaker than the new one.

Increased power of the new Refreshing Move II perk from 1%/2% to 2%/3% and increased activation of Old Refreshing Move perk from 0.2s to 0.4s.

Reduced duration of Old Sundering Shockwave rend from 10s to 7s.

Changed the Condition Event on all <DmgType> Protection perks to be OnActive instead of OnEquip so they do not apply when a shield is sheathed.

Updated the Elemental Aversion II to match the value of Physical Aversion II.

Increased the power of Grit Ward II to be a max of 2.4% and reduced Grit Ward I to be a max of 1.8%.

Fixed issue where the power was not properly increased when a shield skill perk was on a shield.

Fixed an issue with Sapphire damage conversion gems not scaling their elemental damage with attributes.

Expeditions

Fixed an issue with the Jester Encounter not triggering on multiple team wipes.

Resolved pathing issues with Jester and Dahut bosses that could lead to characters idling for long periods of time.

Fixed an issue with the Isabella Dynasty Shipyard boss fight where, if players damaged her too quickly, they could prevent progression and completion of the encounter.

Economy / Progression

Fixed Minor Heartrunes to no longer drop from Expedition Bosses.

Fixed Bundle of Umbral Crystals on the PVP Reward Track granting the wrong amount of Umbrals.

World Experience

Influence Races will be scheduled for Nighthaven.

Fixed Lvl 65 MSQ chain from being blocked if the player abandons push quests.

Social

Added Nighthaven to territory control which has a 15% max payout.

Reduced Edengrove max payout from 15% to 10%.

Reduced Brimstone Sands payout max from 10% to 7.5%.

Reduced Brightwood payout max from 10% to 5%.

Reduced Mourningdale payout max from 7.5% to 5%..

Fixed an issue where a territory owning company disbanding would result in a bugged territory state.

Fixed an issue causing the table in the table flip emote to shake around.

UI/UX

Switched Tipping Performances to Secondary Input instead of Primary Input.

Thank you for your continued support!

Oct 30 2025

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