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Home > Game News > Wow Classic Gold

WoW Players Are Destroying Midnights Maths

danb6476: Genuinely impressive how quickly blizzard detects fun & deletes it.

LuciusBurke: Who would have thought indestructible would be the real end game stat lol.

geraldhand5047: I remember in Cata we were 3 manning dungeons with 3 balance druids, they had a 300% armor buff

fyregrass5348: Progging Lura with current repair costs is absurd.

My guild paid us all 100k gold each from the guild bank to cover repairs from how bad it’s gotten.

It’s never been this bad before.

hassinger312: All I wanted was to play a game. I was told there would be no math.

20 years and a CompSci major/Math minor later...

Sephiroso.: lol hearing Bellular mention Charmin, i got ready to skip ahead till i realized it was part of the point he was illustrating. Well done

Jerry2011b: More repair bill=Player buying more token

liquidpebbles: You know, its actually strange to me that they keep repair costs in modern wow. They've gone so heavily in the direction of QoL and moving away from RPG elements that its actually mysterious that durability is still a thing.

Plaguesin: Charmin tie in was top tier lol.

SS-df5zo: Becomming quite bricked up if i see any BIS drop with indestructable added on it!

Grouwdi: Blizzard has access to mountains of telemetry data, internal logging systems, and a dedicated balance team — yet class tuning continues to rely on what appears to be guesswork rather than systematic, data-driven iteration.

At this scale, an automated pipeline analyzing combat logs, parse distributions, and performance variance across all specializations is not a luxury — it's a baseline engineering expectation. The tooling exists. The data exists. The infrastructure exists. --- What's missing is the discipline to use it. This isn't a resource problem. This is a prioritization problem. When a company with Blizzard's budget and engineering headcount ships patch after patch with the same recurring balance failures, the reasonable conclusion is that the process itself is broken — and no one is being held accountable for fixing it. ---- The community deserves better. The game deserves better. And frankly, the engineers who clearly have the capability deserve leadership willing to demand a higher standard.

DEUS_VULT_INFIDEL: "Charmin: Break your gear, not your rear."

"Lovense: Break your gear and your rear."

darmy4643: In retail it cost me around 1200 to 1600 gold to repair after like 3 to 4 deaths....

BloodwyrmWildheart: Notice corpos keep working together to push and maintain Palantircord as the status quo. Gotta harvest that user data.

kondziofon: integrating discord at a time when more and more peaple refuse to use discord due to personal info leaks and data sells. both of my guils moved back to TS.

AaronSmith-j4q: They weren't aware of those bear effects - they only make changes AFTER things are discovered by their paying customers because they don't.....

Seriously - name a change they preemptively made "before" damage was done and then with a straight face tell us "they probably already knew about it."

matthewhilty4209: I'm not thrilled about Discord integration. Their EULA is not amazing and privacy concerns are not a top priority.

WoodTierGames: We didn't need to integrate THAT service.... Because there is an addon for it and don't ask why I know.

mikesibert1723: I just want to play WoW, not have the game files further compromised with yet another outside/3rd party software being integrated into the game. Before we know it we will have geico ads popping up during boss fights.

HowNowBrownCow69: Math plural.

narlykid10: It's crazy how high repairs are in pvp this season.

Chris-yu3co: 10:55 bruh.

mchardison: call me crazy, but I think its just time to get rid of the need to repair at all. There is no reason for it other than being annoying

fragdq: that happens when you use shitty AI to "balance" your classes and speccs because you dont have the manpower anymore to handle it manually one by one in the same pace they are currently running. just like the absolute terrible holy paladin changes which they changed back after less than a week, or they didnt even patched it and changed it back before releasing after a shitstorm online.

roberttg3767: My shield breaks every 1.5 dungeons even without dying. Caused real issues mid runs - issues i never had in past xpacs.

primaltyranttx: Does it not kind of show that maybe, theres just too many talents even for their own dev team when it comes these fixes? I'm all for Passive Talents, but even now it feels like theres just too many talents just in general.

draigaur9543: do you people not have calculators on your phone !

Jun 02 2026

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