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Pointless Top 10 Outdoor Liminal Spaces in World of Warcraft

quemsereu2009: I stop watching these for a while then one day i watch about 100 in a row

matvarela: These are all places where big DragonBall fights can take place

SoloProductions: Crendor i gotta say i love your running gag of throwing out an "in the mountains" wherever you find the opportunity

tyrnip7868: Bro got woken like a sleeper agent to say “in the mountains”

Zerosleepstories: The tunnel to zaralek cavern, the tunnel from dornogol to ringing deeps, the tunnel in caverns of time. Do top 10 tunnels!

MegaChickenfish: My #1 definitely goes to the one with the bench. It's like "come here, see the sights!"

"There's literally nothing here."

"There's a bench!"

Toadiferous: Prince Lakma is actually a pretty tragic NPC, the Isle of Dread sunk completely in the Cataclysm, and that was the only place his race of Chimaera, the Chimaeroks, live in the game. He's the last surviving member of his species, and he's just a lonely rare that you can kill for meat.

Lfsjacob: Mount Hyjal in pre-Cata WoW gives me the ultimate feeling of a liminal space, what with all the roads and places where there SHOULD be people, but it's just... empty

Gruggo: I think I can speak for most WoW players in saying, Crendor's pointless top 10 lists are the best WoW content on the internet.

AlanG58: Now I cannot unsee Mountain Grimace!!

aksen303: i dOn't DeFInE tHIs aS a LimINaL SpaCe bLah BlAh

matthewbeard7841: Therapist:

IceNein763: That dragon in the statue... are you telling me you've been reshooting the exact same shot every video for years? That is insane.

dwkeirstead: Back in the day before Cata, my friend discovered a way to get into the space shown in #9 before it was redone by forcing your way up the edge of a tree on the edge of Ferelas. It was totally underdeveloped, flat, and blocky and you could even get into the ZF area without loading any of the instance. Loved those old days of discovery when there were always more unknowns!

briannamonaghan9061: TIL what liminal space is.... crendor's videos may not be content but they are in fact educational

TheLastLowe: For me, soloing raids fall into this category and it creeps me out in the best way to be by yourself in them.

ShawnBiddle: The loading-screen-but-not-really transition zones like the tunnel you take down to Zaralek Cavern and the Deeprun Tram platform both give me eerie liminal vibes

lchassefang: It looks like Patrick.

trentonbuchert7342: I think it’s worth comparing these old zones to recent ones. Zones like Ohn’arran Plains or Isle of Dorn are big and empty, but in a way that feels natural. They were literally built from the ground up with flight (specifically dynamic flight) in mind, and so the negative space feels intentional and adds to the beauty of the zones. The TBC zones are still the oldest in the game, but the one liminal space is notable because Outland was designed with flight in mind and so fewer empty transitional areas were needed. The liminal spaces in Kal and EK are a byproduct of needing to accommodate for flight.

ValdinStonescale: My favorite one is between Desolace, Feralas and Mulgore. So creepy with all the empty Night elf buildings. But ive always loved the Arathi highlands one!

nauscakes1868: Warcraft's geography has always been pretty wild. I remember when WoW first came out, it was kinda neat to try and compare the WoW map to those little zone maps from Warcraft 3. And how they almost always looked nothing alike.

I always find it hiliarious how temperature zones don't seem to mesh at all. Like the Dwarves have their snow biome randomly in the middle of the continent, and everything around them is pretty temperate. And stranglethrone is tropical. And then in Kalimdor it's a little more logical with Winterspring being "in the north," and the warmer areas like the desert and jungle being south.

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As for the concept of liminal spaces. That's actually why the Karazhan crypts used to always weird me out all those years ago. Because there just wasn't anything there. Just empty.

Though, like the illogical part of the temperature zones. I always found "spooky haunted" areas funny. Anytime an area is suppose to be ghost and undead, but you see living spiders, rats, and other bugs around -- it ruins the immersion. I get that spiders are scary like ghosts. But ghosts and spiders really aren't part of the same faction. The undead wouldn't have any reason to be allied with random bugs and rodents. Other living things.

And that's why the crypts were kinda spooky. You actually had an area that just didn't have any life at all. No random ass rats or roaches skittering around. It was just empty. Completely barren.

murppy: A few of those zones like the one in Arathi are actually the uninstanced versions of the battlegrounds like Arathi Basin.

Zakton: In the first area between Thousand Needles and Dustwallow, there is sometimes a rare spawn giant bat called Rrakk. But this info just adds more questions.

Bob-B-.: You forgot Old Quel Thalas that has that pointless night elf stuff.

pierceangeloff5183: That bench on the Moonglade cliff has always been one of my favorite spots. I was going to recommend it for a Top 10 Benches some day

Jul 31 2025

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