BeepBoop335: I'm here for the Dratnos villain arc
drfip: The take on dinar catchup is so based. There is no fathomable reason to not have a catchup mechanic for dinars, especially with their current implementation
Fotumain13: I want to be dratnos' video editor just so every time he says been I can put a picture of a bean on the screen.
Kalamazii: "A bunch of things that irritate me". Surprised that I don't have my own section
joelster_73: I always thought valorstones and crests should be mutually exclusive for upgrades; so valorstones for lower-tier gear, and just crests for higher-tier gear.
Johan-yd8ly: The correct answer to PTR incentives is Trader’s Tender. 110% the easiest and best answer. Everyone wants it, and can spend it on whatever they want. A benefit that isn’t absolutely necessary to obtain for collectors, but would still help them if they wanted it. Completely unrelated to player power but still valuable
CyberAkaris: AoE cap and I instantly see Warrior. Lord have mercy
MikeBradshaw28: Is it weird that I enjoy listening to Dratnos talk while I’m in the shower?
ghostfaceBG: As a fury warrior main, the state of the spec's AoE has caused me to wanna quit the game. The only reason my sub isn't cancelled is that I like to sub for 6-12 months to take advantage of the discounts. Thanks for speaking up on this.
MegamanGaming: The requirement of 2 currencies to upgrade gear is archaic and needs to go period. Just make it crest farming. There is no reason to have both.
Combat-Titan: Dratnos really cranking out the videos
BeepBoop335: I'm glad you mentioned the goblin reps, but the misc mechanica grind is one of the worst they have ever added to the game.
jasonstaubach6846: The joy i feel when i see a dratnos yap on the timeline
voodoogriff: Death Knight Raid Buff: something that makes dots better, to play into their disease theme. Either make the dots tick more often, or increase the damage of them. You can bake it into their existing diseases.
dai8401: Having everyone feel forced to play small mini-games for embellishments because they sim the highest sounds like pure misery.
sky_rokit: Another huge downside to Mythic lockouts being tied to instances is how easy it is for a disgruntled Raider to sell the lockout to another team, effectively screwing the guild that got that far to begin with.
MajorLeagueGoon: The In-N-Out reference absolutely killed me hahaha. Great video sir, agree with all of your points.
Also want to add that as an M only player, the only access to Mythic gear being from RNG from the vault, sucks. I've had 0 upgrades in 4 weeks.
ArcticMoose17: 100% agree on mythic lockouts - no one is pugging CE even if there are zero lockouts. Lockouts are just an uneccesary layer of friction when the content is more than hard enough to force people into consistent guild groups anway and removes player interaction, playing with friends to help their guild, etc.
edit, it would also make mythic raiding feasible to people who can't fully commit to a dedicated raid schedule, if someone misses even every other Tuesday they just can't raid -- absurdly prohibitive in 2025 gaming
gruncleiroh5525: Dk grips as a "raid buff" is so painful when I just get told to gear in mythic plus, and then only get brought for a fight or two because both our dhs need to be in every fight so if one is ever on vacation we still have that buff, and I look bad because im multiple ilvls lower than them with heroic versions of the trinkets and cantrips everyone else has on mythic.
MikeBradshaw28: I love how Blizzard had a great design for Dinars catch-up in Dragonflight and completely went a different direction.
Just have the chips players are missing at the end of the event drop from bosses.
kogure7235: The mythic lockout system is literally preventing players in my guild/community from playing more. There are mains from more hardcore teams who want to help fill out teams that are just starting myth, but they can't. Our tank ended up gearing two monks so they can have two lockouts for both teams. We literally would play more, and stay subbed for longer, if we could get to 20 consistently. Blizz lost the "it would enable boosting" argument with the current dinar system. The one time something would benefit both shareholders AND players, they don't do it.
Tensooni: I don't understand why tank healing doesn't generate threat. Healers generate threat by healing themselves, and they generate threat by healing others. Pressing a healthpot as tank generates threat. Why doesn't pressing a deathstrike or equivalent generate threat? I feel like that would solve a LOT of problems.
ZenNeophyte: The notification taunted me
justmani7060: As a Warrior Main that mostly plays Fury, The Target Cap and 1.5 min. CDs not resetting is both so annoying, i hope Blizzard does something about it soon...
Farronxdd: peak content, keep up the good work king
EquinoxR: Literally everything on the list is on my rant list as well. Thank you for sharing, maybe this reaches whom it needs to!
BarbokVA: Trying to get blizzard to make logical improvements to the game is like trying to get your politician's to improve their citizens lives via small investments.
The problem with PTR isn't that people don't play it, it's that any feedback or complaints people have had even since day 1 usually gets ignored.
May 30 2025