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Home > Game News > Swtor Credits

Ultimate SWTOR PvP 7.8 Tierlist Choose your Class Guide.

moeszyslak9196: Legend for keeping the PVP flame of Swtor alive

ofensatul: Thanks , keep it up king

Alexlostdata: Thx for still making these videos after all this years a true Goat

iggyabi-abiola2899: Awesome video cease, always find myself re-watching ur vids to improve my play style.

jorsorantalonidirsolus3668: I appreciate your video very much, but I just don’t agree with your take on healers. I’m happy to go back-and-forth if you wanna reply to this comment

theodavidson3285: YOU ARE AMAZING!

lapras_ec: Thx a lot for this, happy holidays

chasandy: Thank you for the update and video

DrLoaky: Thanks for all this work!

poisonswtor: for years we ask devs to buff melee and healers

devs instead: let's buff lightning

anyways, ty for great summary and your hard work

EggplantDelivery: Haven’t played in like five years

MarrisaL-bs2ch: interesting you said Invincible is the best in the game. It is one of those immortal abilities which I still have no clues when to use lol. Usually my dcd priorities are:

- leap > saber ward > wz damage reduction > endure pain wz heals > enraged defense.

- also doing rotations buff your DR quite a bit too.

Invincible is tricky for me. Also it is damage taken not DR, no?

faltun: Its an absolute joke how PvP is in the 7.0 era, big respect you still playing it and making videos. As a Sniper main, im gonna say it, the ranged dominance in the game is really out of hands, Snipers, Sorcerers are dominating games, MM sniper is especially toxic with the roots on penetrating blasts.

Ability pruning really killed pvp, not just because removed a lot of fun abilities and generally reduced the complexity of each class to the lowest ever in the game, so higher performance is available for more players, while the casual story players, playing for the season objectives still dont have the slightest idea how to play the game, and never will, even if there will be only one button to push, but they fight more, higher performing players, cuz of the lower skill ceiling... and of course all the ranked players that lost their playgrounds by removing ranked from the game.

But the biggest problem is that, dedicated slow abilities are gone for most class, and have been built into DMG abilities, to compensate the removed dedicated slow abilities, for many class slows are even built in for aoe abilities. Whatever ppl do, i mean when they do their basic rotation, they slow ppl, everyone, unintentionally.... just by dpsing. Its a dead end design, which i dont understand how can be live on SWTOR.

Slowing should be MOSTLY a dedicated ability, where you make a decision, to sacrifice 1 dmg GCD to apply slow to the enemy and gain advantage on the long run by using the time the enemy is slowed properly based on the situation. Built in slows into dmg abilities shouldnt last more than few seconds or shouldnt slow more than maximum 20%.

Yes im telling that as a Sniper main, Plasma probe shouldnt slow aoe for 50% and the list could go on for other class\specs.

With the super simple solution to give back dedicated slow abilities to each class and remove most of the built in slow abilities or reduce their slow drastically(uptime or %) would make PvP a much better, more fun and balanced environment, thats worth to play, otherwise this game's pvp cannot be taken seriously, its not fun, its not balanced, its not competitive, its plain dead!

AlecFortescue: vengeance unusable in pvp now. thx bioware. well done destroying the only good thing it had

survivalizer: Nobody respects the AOE/Burst potential of enrage crush do they? I mow down arenas with that build.

Dec 19 2025

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