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SWTOR Summer Livestream VOD

HamIsGood12: All the 8.0 changes are so hype. Especially difficulty modes and persistence for decorations.

corazonjedi: 19:02 I appreciate the attention to our storage and freeing up some space. What we really need, and yall know this. We need extra storage just for gear, to help switching between subclasses and roles. People who play the game consistently need space for pve and pvp gear for their dps and tank specs, and even healing specs. There isn't enough storage for all that.

Update: Something smooth, simple, legacy wide. Simple clicks Assassin tank pvp, Sager Seer pve, etc. Less time going to strongholds to thumble through legacy storage and more time playing.

tj8097: That difficulty toggle thing is VERY promising

wingingitwithbleep8934: TOYS AS ABILITIES FINALLY

Bleemfy: Ive been saying that the game is too easy. difficulty mode is a great addition

DocentStalker: there is a bug that companions appear with different outfits than in item preview, but corresponidng to the icon of the item.

cameronliterally: Super excited to see the ventures for new world difficulties.

PWReviews: It is the best news bringing in this option for players like myself who want a classic type mode. To have a sense of risk or danger in the open world and just take things at a slower pace. There is no need to rush to endgame, atleast for me. Plus, this will encourage those using the mode to work with others and defeat enemies and the ventures giving tasks of killing rare enemies is even better. I can’t wait!!! Really exciting for those of us who want to play it. It’s great that it is only an option as it won’t disturb those who love rushing to the end. Will bring back a similar and perhaps better feeling than we had at launch.

corazonjedi: 6:49 Can yall update the ingame Taxis to also carry our companions and pets? I think that would be a pretty awesome quality of life update. And please fix our companion mouth animations that get broken after KOTFE. That shits been broken for what now, a decade? That's crazy. Fix that shit.

121Journal: Huge.

Bravo, especially the varied difficulty.

Y’all are awesome o7 o7 o7

MichaelHolmgaard: Thank you for quality-of-life improvements

Ducanidhao: New difficolty level is a fantastic news.

MemesterMan: huh. i was always super under-leveled when only doing the main story, not over-leveled

suicune2001: Hype!

marcosmoraes8654: Difficulty is a very important detail about games with choices. I make all the difference in a roleplay.

shaw231: please bring back flashpoint cutscenes......thats what made swtor different

bro-kn3961: OK OK OK ENOUGH PURPLE EVERYTHING, THE COOKING, CLEANING, AND DATING ====== FOR GODS SAKE LETS MOVE ON ALREADY

haldir1991: What about french voices ? ...

rheahinshaw7471: Oh Hell---please tell me that they're not going to mess with the UI. It pisses me off every time I have to reset my ability bars and the complete layout of my boxes, maps, etc.

Dirtnose: Some great changes here, especially the levelling pacing and difficulty changes. I know there's going to be veteran players that will hate it because their 261st alt will level a bit slower, but the new player experience has suffered massively the last 10 years due to these sorts of changes. The vanilla games pacing was much better, and it's a key aspect in retaining new players, especially SWTOR where all the best content is front loaded.

In my opinion, there's nothing fun about 1 shotting a bunch of mobs and being level 12 after playing for 15 minutes on the starter planet, or being level capped before I finish the vanilla story content. You can go watch YouTube footage from the games early era in 2011-2012, and see how much harder the levelling was, in that it required actually using your brain to play the game.

starbog1: Difficulties is awesome. Lots of people play this game just for original stories and adding new gameplay challenges to it is wonderful. Hope you guys can tune it well and make it interesting.

notna: Alright, I'll resub to play classic ventures. After years of asking and hoping for swtor classic the devs have their head in the right place! Either this is something they're gonna keep building on, or this is them testing the playerbase for swtor classic and I'm all here for!

leewillis5710: i want more info on dx12 if i'm honest

indoorgriller: any news on the french and german VA situation?

shadowfury200: should add a hardcore mode in swtor

KingDean2000: lowkey excited about veteran difficulty. I miss story bosses being challenging.

andrewbrown6401: When are they making Z0-0M a legacy unlock?

Aug 02 2026

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