Shopping CartTheoryWiseOS: hey man i called dibs on this topic actually mind taking this down?
TediousRS: Hello fellow sloppers
japancarl96: Fresh servers is really the only long lasting choice after the MTX removal. well I think so at least.
fookinbanannas: It's about to cross 100k today which is great. But the other thing to think about is that RS3 is the original RuneScape. A lot of the player base is older now. They have jobs, families, a lot of time constraints. So being able to empathize with that is understandable. I think this is a huge step forward and really hope that they focus on the game itself.
yourguysheppy: I'm sure it's purely coincidence that there's some upcoming EU legislation outlawing most types of MTX...
MichaelChiklisCares: The end started in 2012, i got 99 runecrafting in 2010, it felt really sad when I saw those xp lamps.
hamsterking5: as of 7:30pm est. THE VOTE HAS PASSED.
hendrikrasmus: I think the main reason why now is the new owners. They probably want to sell eventually but not in the near future so trying drastic measures to turn around a declining asset makes more sense for them than the last owners who could still get steady profit from it while they still had it.
carlwei: The distinction between petition vs poll is critical here. Petitions are not just pass/fail. There'll be major discussions around how much this passes by.
Beyond voting on RS3 Treasure Hunter, our response directly reflects how much players care about MTX monetization.
I hope our response is overwhelming. The less it is, the more viable adding MTX to their other games will seem.
dongurudebro4579: It's actually very misleading that they worded it in a way where it seems like 54% of the player wanted to maintain a way to accelerate progress.
The original questions included keys you get as quest rewards (2keys for every none miniquest) or for completing daily challenges where you were (and still are) getting a lot of xp directly plus 3 keys.
Those keys obviously add a lot of extra rewards for rs3 players often in form of lamps or xp.. so it's basically already part of the game play loop.
Obviously players don't want to lose out on that or feel like they missed it.
When it comes to the MTX Treasure-Hunter-Keys used to gamble directly 84% actually wanted it gone.
ledvapour6937: The slop thickens
TheBourbonWrench: Fun fact; RuneScape youtube posted a YT community post that mentions "almost halfway there (ifkyk) and only 8k away from it passing. AKA they are planning something at 200k? Hence the full green bar when 100k is only in the halfway of the green bar?
alynnidalar: hi mr president excited to consume more of your slop!!!
NJFgang4life: So he has interesting views on gay people just because there wasn't a pride event this year???? Lmao
MrScale241: Most skills in RS3 go to 110 which requires 38 million xp or 120 which requires 104 million xp. While I don't want any MTX for progression they were unfortunately balanced around MTX since a large portion did use it at one point. It's a good enough compromise as Treasure Hunter isn't the only thing plaguing the game so this is an incredibly good first step in the process
ytsejamz5608: This is one of the mosed nuanced and understanding analysis of this topic I've seen, gj! Thank you for shedding light on it. I'm a full time RS3 ironman player and I would hate to see the game die so anything that can help keep it alive is welcome, even if flawed.
Lovsaphira9: Honestly, I am more excited about the roadmap to revitalization listed on the page than the reduction in mtx since I intended to start RS3 as an ironman anyways.
feldamar2: The REASON why Micro transaction is so hated for Runescape is the bought levels.
If you see a maxed character in OSRS you know they experienced the game. A lot of it. They have veterancy that isn't fake. You know where they stand and if YOU are a max character you know YOU invested in the game and interact with people.
But, how do we treat people who BOUGHT medals to wear on their fake uniform? Stolen Valor is a crime even!
And...buying progression in a game like Runescape means you didn't EXPERIENCE the game. A Max character in RS3 doesn't have veterancy status. They just might have a credit card. Stolen Valor.
Combined with all the xp boosts you get in the game and how can you treasure a game that lets you skip past all the content? How much would you treasure those rare skins in Call of Duty or CounterStrike if you just bought all of them?
EARNING something adds value to something. And RS3 made it possible to skip past earning it.
janina3879: I have no doubt in my mind that Jagex is doing this, because they believe it will work out in their favor. But maybe, for once, what the corporate overlords think will fill their pockets is also what's good for the games and the players.. I hope.
Still salty about the pride event being canceled after they already had it prepared now that you mention it.. was really looking forward to it.
cyborgninjamonkey: I think it's understandable but still cynical as hell to think a major brand name I.P. video game plagued by loot boxes and gacha gambling for 13 some years to go "No more of that, done". This is literally unprecedented, if there's another game that fell down the dark path of MTX and then decided to just end it, I'm not aware of it. The closest thing I can think of is an MMORPG that got on board with the now-ubiquitous "Season Battle-Pass" type system and caved in to public outrage within weeks and agreed to not only nerf the present one, make it impossible to pay to progress, and never do it again but also never do any of the similar things that had existed for years prior ever again. That was also RuneScape. The precedents set here are huge.
My character is over 16 years old, 6000 hours as a casual. I think it's easy to fail to recognize that the players and the developers who go the hardest at this clunky, weird, silly, serious sprawling mess of a world are the ones that in some way or another treat it like an art form, not just a game. It's been that way for multiple decades and through even more corporate handoffs.
Just like the players who started as kids and still play what's grown into a very different game while we have grown into very different people; RuneScape still stands, changed but unbroken. An imperfect form of art that still strives forward.
Eepistoo: I dont think mod north had any malice of rainbow cult by reducing that type of content. He knows stuff like that will divide players.
feldamar2: I remember the moment I lost the thrill for RS3 and realized I wanted OSRS more.
The big event they had for releasing Anachronia had the community build a boat with skilling stations you could hang out at. And It helped me get the last level I needed for Unlocking invention(A really freaking cool skill that I think could go a long way in OSRS as well!). Then finally Invention xp station unlocked and I BLITZED that hard using the event.
I got like level 80 or something using that event from level 1.
And when the event ended I realized...I didn't even know how to level up the skill. I got to 74 without touching the skill. I had to go look up what the skill even did and what to use it for.
And Yet I got 80 levels in a skill. The entire event and the idea of those skilling stations soured SO hard and I wish I hadn't done that. It ruined that account for me.
Same with the summer beach skilling stations and what not events that they play out. The journey IS the destination in this game.(As I learned too late) So why release content that REMOVES content from the game?
radguy72: Rad
raioh4747: "this could break how games work"
GOOD.
Oct 31 2025
