Shopping CartSquiglyLemon: I will admit this is in part an opinion from an extremely entrenched, long-term player (and new players definitely won’t know the difference), but a lot of the dailies just… aren’t worthwhile. Do not get me wrong, I am of the opinion that dailyscape is a bigger issue than MTX so this isn’t me thinking they’re not problematic. So often when OSRS tourists talk about dailies in RS3 they show the wiki page listing out every single repeatable daily event and go “LoOk aT aLL tHe dAiLiEs” in a way that is entirely disingenuous. No one is claiming free flax as part of the Seers Village diary reward. No one is doing circus after the first couple days of an account. Yes, people are doing caches until they’re 80 or 99 div, but they’re not doing two of them every day. Dailies are a bad design philosophy that has been allowed to flourish for too long, but RS3 players can and do ignore them and we should encourage new and prospective players to do the same.
omegahaxors9-11: My biggest critique about the game's leveling (thing that made me quit was the noise pollution) is how it used to be either high-intensity and fun methods like minigames or low-intensity and slower methods. They started nerfing the XP gains of minigames for NO REASON and then started adding in a bunch of afk methods that vastly blew out the XP rates of more active and fun methods. Game just feels like an AFK fest now because they made the most passive methods the strongest overall, like they just gave up balancing between active and passive methods so now you pretty much feel forced to do your dailies/shops then AFK for the rest of the day.
ttuesdayy1: "we can reuse items wherever possible"
Ah, but that's a catch-22. The more uses an item has, the higher complexity it becomes. It's much easier to understand bread (gather a few basic items, cook, eat to replenish HP) than it is to understand a glory ammy (dragonstone? enchanted? charges? fountains? quests?)
A game with 100 items that aren't complex is easier to understand than a game with 10 high-complexity items, so at what point is a new item less of a burden than reusing an existing item?
Edit:
BRING PRIDE BACK YA FUCKEN WALNUTS
IngusWraith: Love the video title & premise. You are a gentleman & a scholar.
timothyruud4470: YES!!! A content creator still bringing up the cancelation of pride! Don't let them forget that that's not okay. THANK YOU
Tom-Pendragon: Lowkey why are you wearing full bandos and a team cape? anyway great video
DroppedMyMarbles: thank you for apologizing for being british. unfortunately some things are unforgivable
KsanUwU: While I don't really like RS3 combat changes. I came back just for the mining/smithing rework. Finally, after 17 years I got my smithing above 55 all the way to 80something. Just to smith the cool 80 tier armour, fully upgraded it and stopped playing. I was not bored a single moment of that grind. Here's to hoping that the new Jagex lead brings RS3 to a new renaissance.
goawaymebusy: Wake up boys, new GenderScape vid!
ytsejamz5608: Quick point - Serenity posts are max 20k xp per day, so not really fully afk training for agility. Good vid tho!
ExtileYT: RS3 Is just wildly overwhelming for me as a person who understands the story line of the lore. There's like 5 different activities every couple feet and its really hard to digest. I recently tried to play the Leagues in RS3 and it was really not fun for me. I want to like it because of the amount of content they have over us but every time I try to (a couple times a year or so) I lose my mind
あくアイブ: As someone who plays both games, I think the biggest issue RS3 faces is unfortunately the vocal playerbase it has.
Every time someone tries to push to get Jagex to work on improving the game for newer players by addressing common pain points, the same vocal crowd will religiously show up to express how it's a waste of time because you skip over the earlier portions of the game too fast and that the "true" game only starts when you're already a maxed account, or that if they focus on older content, those vocal players are all going to quit out of boredom from lack of new additions, all of which is just complete hogwash as far as I'm concerned, especially the latter because these people somehow didn't get bored doing the same repetitive and monotonous activity like defeating the same boss 5000 times to get a unique player title or using whatever objectively best training method exists to get a skill to Level 120/200M XP, yet act like the world is going to end the moment Jagex stop inundating the game with new content, something which Mod Mark famously said, that Jagex had all their eyes on progressing forward and never stopped to look at what was already there, and left the game littered with half-baked and buggy content.
RS3 is very much a product of survivorship bias. Those who express their grievances get told to just not interact with the content they dislike, particularly MTX and the scheduled content like Wilderness Flash Events and the like, and while that certainly isn't wrong to say, those people are taking that advice and just quitting the game entirely to play Old School or some other modernized MMO, leaving the vocal people remaining, only those who stick their head in the metaphorical sand and continue pretending that everything is hunky-dory and that it's everyone else who is just wrong, or that it is the quitters' fault for being susceptible to predatory monetization and engagement systems implemented by the developer instead of just ignoring it like they do (which is totally not at all just glorified victim blaming).
There's also just a pervasive persecution complex with some of these people. Some from that vocal crowd have created absurd caricatures of what they perceive as Old School players, and ascribe the most insane conspiracy theories such as believing that Old School players genuinely wish RS3 didn't exist at all, which is complete lunacy because anyone of rational mind would recognize that it is objectively beneficial for both games, that both of them succeed, since when both games succeed, that means the company is going to have more resources available to continue enhancing both games further.
lostknight1903: Osrs has mentioned they want to fix mining and smithing the issue is how. They are not going to invalidate any t50 gear and rune items are a way of money
Rs3 fucked up skilling, they shouldn't have made high XP afk methods
I do think OSRS keeps the item bloat low, you can look at the def skill and yes some gear is very niche but you have a very clear progress with a very clear end for each combat style
Honestly saying RS3 is a good game after basically saying it's 80% shit is wild.
I think if jagex wants to save RS3 they need to do 3 core things.
1. Fix the fucking UI bloat, this game has no right being this complicated I would actually call this priority above all
2. Pick a style and make the entire game that style, is it a lot of work? Ya but it's one of the worst experiences in terms of immersion going through 8 different styles
3. Better MTX because it's actually insane how much MTX has seeped into jagex's brain that they called more MTX fomo a major update
TekGadgt: Reminder for those watching, if you like ironman mode, a lot of the most egregious mtx is disabled for them on rs3 (not just in leagues). Not all, mind you, but a good amount.
ColonelloRS: Excellent video! I started playing RS3 when GIM came out and completely agree with the vast majority of your points.
tyra7823: As a new player of two months, duck quest is what got me to finally sit down and want to play any kind of runescape. lol.
wahoo42069: Great video! The only thing I'd critique is your brief discussion of dailyscape, as dailys are just as important in rs3 leagues as base rs3! Other than that, fully agree with your points :)
SockLove: Good video!
(i posted a long comment that got stuck infinite loading and didn't send soooo, i won't yap gain)
ArcticsVenom: Oh hell yeah
longjonhothan6963: I can appreciate the skill reworks but I like how OSRS reminds you it’s old janky and not perfect
jax775: As long as they charge for runemetrics on top of a subscription fee, i wont be playing rs3. Thats the compromise they can start with.
nsaniityRS: MOMMY WAKE UP WE ARE 3 HOURS LATE TO THE NEW RENDERSCAPE VIDEO
SquiglyLemon: RS3 definitely has leaned very hard into making every skill have different training methods available that allow for low intensity gameplay (having to interact with the game once every one to fifteen minutes) and this is definitely the preferred play style of many. The balance of these options is often comical (the difference between mining when clicking only every ~30 seconds for a rockertunity is essentially the same as clicking every four ticks to maintain perfect stamina and therefore damage).
I do bristle at you saying construction has become
Oct 25 2025
