michaeldavis938: You're by far the best interviewer when it comes to GGG developers. You strike a perfect balance—thoughtful without being confrontational—and your questions are both insightful and entertaining. Jonathan comes across as genuinely engaged in the conversation, rather than defensive or guarded, which speaks volumes about your interviewing style.
Carno836: Thanks GGG, this is EXACTLY how you build hype for the league players have waited 10 months for.
Ashgan9: Targeting is an issue because you have a combo system that has one skill prime enemies and another use said primer, and now with the auto targeting if a bigger mob walks in front...
rofltrance: Thanks Tri, Jonathan, Omega, and chatters!
ooVIDAR: Great interview and appreciate Jonathan doing these too. Looking forward to the future of both POE1 and 2.
PlisskenPrime: "poe2 campaign is not really that much longer than poe1's"
how can this be said and remain unchecked lmao
smmuny: I'm just an enjoyer of the game. I appreciate you engaging in this interview as a fan of POE and not just ARPGs. Jonathan's responses are nice. I want to see this game win.
thomashenry3365: Great interview, only thing I did not like was the amount of times Tri called him dude, bro, and man.
TheoryDT: I... Would like the druid to come out first, then they can do whatever they want and raise the floor. I like me some skin walker stuff!
Dylan-bf3kp: fantastic interview, and Jonathan was really well spoken :)
SonoranSage: Joined late. Finished the interview portion just now and I think that went well. Good stuff from them and nice job from you.
(re: smiling = considering the alternative I'd rather you keep smiling lol)
PlanwiseSammiches: 915 likes but No comments?
NordicBoomerChefGaming: Was right in looking forward to this
paladinsas9078: Tri, I am generally a templar player, but there is one thing that would immediately bring me over to Camp Druid. I'm not super excited for shape changing, but am absolutely hoping for an elemental druid that really brings out the fantasy of a multi-elemental melee smasher. Give me that swirling mix of spells and attacks that Mjolnir and Kitava have with the "cast spells on melee hit"
UncleJayTrashMobile: I missed this live but cant wait to finish the whole thing
V4zz33: Thanks for this guys!
stonic5: Yoooo lets gooooo. Full uncut for my 8 hour work day.
thunderingice667: About to start, I’ve heard some good things. The thing I’m most wanting to hear is that they have been hiring devs or that they have been getting better at project management.
Hukas01: I prefer the infinite atlas and hope it stays.
I was thinking about wisps when Jonathan mentioned knowing what to expect and remembered the feeling of killing the last rare mob with one just offscreen.
The other difference between PoE1 and 2 is that map completion is only important once, then I can run the mechanic(breach/harvest) then leave, that is not possible with the poe2 atlas.
A solution I thought of was just letting us put shards to open a mini breach/ritual like how you can open a Vaal area in poe1 with fragments.
Fusa1979: I’m super excited for you man! What a great day for you!
Exiled_Rouge: Wonderful interview!
sirrubbers5797: If ggg did 5% buff/nerfs weekly or hell even monthly, the balance would get in check without heavy notice
huginnandmuninn4865: Targeting on controller feel a bit clunky, it doesn’t always auto target the nearest enemy
May 29 2025