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Limit Stacking looks INSANE in 0.4 Path of Exile 2 The Last of the Druids

edinbrodlic4564: Infusions will be bait - again

sprendinea: sounds absolutely boring.

ItsDopeScope: Less monsters and no positive end game maps changes giant L

L1nktaro: whispering ice got buffed and the gives icestorm which is also a limit skill

jigui26: triple volcanoes with rolling magma sounds dope

felipeleon108: Smith of kitava Bear Volcano?

illomens2766: Jonathan made a game entirely dedicated to the 50 crowd for some reason

fmfm3449: Volcano does not have a limit of one. It has a Maximum

ugureren4818: In 0.3 i did a full orb of storms character with 3 additional limits. My main combo was to place 4 orbs, cast mana tempest and trigger arc with some invocation. With this combo, the first orb will disappear when you place a new orb down and leave a lightning remnant, making the next cast of arc deal triple damage. Also since there were 4 orbs down and mana tempest caused lightning things to fracture, clear speed was amazing. Tbh you didnt even need mana tempest to clear packs because 4 orbs just shoot enough chaining bolts to target all enemies in sight. It was already strong enough to oneshot pretty much all rares that I had no reason to keep improving the character anymore. Im not sure if stormweaver needed a buff to the limit portion because now this orb skill can have an extra support gem to be able to do this combo and push its base damage to around 20% more.

xheapshot3325: Thought for sure you were going to bring up the idea of the new Nova support being used with chrono and utilizing infusions with that support hooked to 3 different elemental projectiles.

raisingzPT: Stormweaver is my favorite ascension but Lightning conduit got heavily nerfed, so shock magnitude stacking looks worse this patch. Maybe I'll try limit stacking, thanks for the great vid as always

Fleshlight_Reviewer: Revive archmage or not make mana Regen so bad

Weaver_Games: It's too bad Elemental Storm is awful. You could stack 10 on top of each other and maybe they would take 1% off a boss health bar. Actually one of the most useless skills in the game.

DapperGoldie: I always appreciate your videos so much, everytime I watch a dreamcore video, so many different build ideas spiral around in my head, S tier content creator

HalihaloLP: What about overabundance 3? you can get 90% reduced curse effect on you on the tree alone so the curses should be managable. Doubling the Limit sounds pretty good. Thats 8 Orb skills.

Maybe worth considering

saulius_nioh: I mained this build in 0.3: limit stacking stormweaver with orb of storms to generate infusions to power up firestorm. It got an insane buff. I think I will just play the same build again

halfwing3306: I want to try out limit stacking with thunderstorm/firestorm centered on the player with the invocation keystone that keeps casting then automatically just for a bunch of firestorms around me at all times.

TheFehergandalf: Interesting. Especially the fact that for the 2 to limit u will have to take another storm skill so u really can have a lot. If damage scaling is possible this can work.

jaimerojas6578: That looks so cool, I think I might playing it

wyfyj: I was thinking wyvern stormweaver

keyput415: Good vid

Azekoria: Your video actually makes me interested sor in the next parch (sor is my first character in poe2, and I hope it gets better) just from limit 2 and support gem that you mention it will make clearing mob way easier but I don't know about boss I not a big brain guy. So let's see on 0.4

canolathra6865: Following orb of storms with 7 limit

ZovcDrafts: If the skill can scale its limit, it can also scale the limit for Living Lightning. I never got anywhere cooking with that build, but I could see it being really good. Orb of Storms can spawn them, and they trigger Orb of Storms' discharge as well.

Dahbomb88: I did play an Infusion focused Stormweaver build that while it used Cold spells, it was taking advantage of all 3 Infusion types even using Elemental Equilibrium. Both Ice Nova and Frost Darts are good Cold Infusion users and Ice Nova was the main clear. Frost Wall used Lightning Infusion and Comet on cast on critical used up Fire infusion. It was solid though leaned a lot on Frost Wall for single target damage but they have now greatly buffed Infusion and all these spells (except Frost Darts) got significant buffs to their infusion effects. Definitely do not sleep on triple infusion set ups. That said Firestorm overall is an underwhelming skill because it is hit rate limited (can only hit a target a certain amount of times) and adding more Infusion bolts to it is basically cosmetic.

Dec 07 2025

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