Shopping Cartdragonmares59110: This kind of achievement is like the thousands of coffers in OC, it really feel like the people creating achievements in ff14 or deciding the rewards of quests and achievement don't actually play the game
truthless4720: I appreciate you bringing attention to how stupid some of these acheivements are. I hope they'll rethink their approach.
lokishoi7382: Yeah, there's definitely a tipping point where the fomo turns into "Do I really want to spend that much of my finite time on earth doing this pointless thing?" and FFXIV has been consistently going way over that tipping point.
DudeGuyPersonSalamiMan: At least with osrs, these 600 hour grinds are often self imposed or have something rewarding come out of them. This is just unfun and in opposition of how deep dungeons are supposed to be run, nevermind the fact that people bot it.
Wish they'd rework the achievement to be reduced by a factor of 10 and require getting the loot at the end of the dungeon.
holo_val: Let me know when you are ready for that 100 Forked Tower achievement (and Magic, soon!), I'll host and shotcall some runs
dragonmares59110: "exitlag" seing this crap being posted here and on more and more channel make the complete opposite effect with me. Not touching this at all. 99% of the time sponsors are crap products or scams and the more you push it the scummier it looks.
dranoko9: I'm glad I got my
Now, you pretty much need PF to gather a group for Deep Dungeons, particularly anything outside of potd to enter other dungeons or pilgrims for the challenge log.
I like deep dungeons. They are one of my fave activities to do in xiv.
I am also about 3.1k hoards in, so... I got a ways to go to get those titles... Even with this cheese technique.
Some__Guy: Can't wait to see Cider Spider grinding this achievement all the way until 10.0
dataunknown: When an achievement is so far past getting everything else done in a piece of content, it's generally a bad achievement.
Aiella_Mori: i do wish dungeons had special achievements like in eso. i remember seeing a lot of players trying to get a trifecta ( all 3 challenge achievements) for each dungeon
MegastarXIV: Dreading doing this on my alt but hopefully I can find a way to make it fun.
BigPhilScolari319: I did the 20k Hoard collection the hard way using this method years ago. I just want some kind of special mount reward or something to validate the investment for such a grind. A title just isn't enough for this amount of time sunk into such a soul sucker.
KMulby: Fish em up happs!!
SuperSnivMatt: I’m someone who does deep dungeons significantly more than most people. Like I farmed all the weapons in PoTD, leveled a lot in the 61-70 range for most jobs, and did a lot of EO honestly. And I think I had 25 floor 100 clears of Pilgram’s traverse the first month (granted 71-100 for those but of late I’m grinding rewards and doing challenge log)
I have probably spent a few 100 hours in deep dungeons. And I’m at 1.8k hoards about. I’m only slowly an I mean SLOWLY getting to 20% of the way to the first terrible milestone. And about 300 of those were using the HoH method! But legit if you see anyone with at least the 20k or 30k title I just assume they’re a bot. Legit had someone complain saying this is why they don’t never do deep dungeons despite having “The Accursed”. Legit called them out asking did they get 20k hoards through botting and they just went quiet the rest of the run. This grind is so inconsistent with progress, and if you want to actually progress you have to engage with the content in the wrong way and it drives me CRAZY
vaan_: Hope you bringing notoriety to these achievements makes them devs change them. Any other mmo dev that would have cluelessly put in something like this would have eventually patched it
Dunno what's with CBU3's resistance to admit they messed up, hopefully the latest keynote is a hint of a change in philosophy top to bottom, not just job design
Also just to give a clearer picture to those who still don't understand how out of touch this is: I've been clearing Pilgrim's 1-100 every week since it came out. I got around 500 hoards since then (I was just shy of the 1000 achievement and now Im at 1500). If we extrapolate that pace of acquisition all the way back to the addition of PotD (and ignoring how adhesion on the content was way lower pre-pilgrim's checkpoint system) I'd only have 8500 hoards by now if I fully cleared a deep dungeon every week FOR TEN YEARS. 30000 are bot numbers and it's about time someone at SE takes responsibility and changes things.
powergi3996: 10 million Ocean Fishing points Achievement please.
clintonwilcox4690: It seems like achievements like this are geared toward ensuring the obsessive completionists stay subscribed to the game. That would be cool to get some fun achievements which are actual achievements but let you tackle challenges in a new way.
shadowofchaos725: Going for my 4th Luckiest of Lords/Ladies on an alt to match titles with my partner.
I'm not an achivement hunter. I'm never touching this lol.
At least thief maps give you gil for getting stuff you want on the marketboard.
erawlins1: This is really frustrating. Even people that do DD constantly like Angelus don't have 1/3 as many as this IIRC. I don't think a single player would ever naturally obtain this. The new OC ones are bad too, the 2k pots is 1000 hours in OC given 30 minutes between pots, but at least that is mostly AFK.
JB0007: If the grind time of an achievement takes more than the in-game time to prog an ultimate, I ain't touching it. Shoot, if it takes more than 40-50hrs of grind, the normalish time for a story completion, I don't want to do it. It would need to be actual engaging gameplay, not a mindless grind. I like the challenging content in a new way idea.
Amgarrak: MrHappy, you find it shocking that the achievements are so grindy, but just look at for example the occult crescent and the absolutely abyssmal drop rates of those occult accessories outside of the deep blood and deep magic rings. The only alternative is to literally buy the accessories off the market board, and if purchased that way, some of those accessories literally cost the same as trying to get a large estate if not more. Okay lets not assume everyone can drop like 3 large estates, aka 150 million, worth of gil, the alternative is to grind fates and critical engagements and pots in order to then go out and farm 30 chests at a time. You might get lucky with the pieces in how long the grind takes, you also might get deeply unlucky with drop rate, and there is no bad luck protection for these. Like for a game that wants to say it "respects your time", these don't.
gtetrakai: 100% do no agree. Players need to be okay with not getting all the achievements and devs need to be okay putting in content and achievements that 100% of the players won't get. These long grind achievements are suppose to reward the players who have been playing the game when the content first dropped with a title or some such that should be exclusive and rewarding to the time commitment.
If you're upset with things like this, your anger should be at the people who make the scripts that bot these types of things and remove any legitimacy to the achievement.
And before someone says "standing in a random spot 30,000 isn't an achievement." No, its not... its being a player of the game long enough to rack up the 'random spot for a certain amount of time' thresholds - that's the achievement. If you run into someone who picked up the game in DT and they have this achievement or any of the others that require expansions worth of time and commitment... you should see that as a self-report on their less than ethical approach to 'chievo hunting.
kalbean0: Thank you for talking about this, I hope this helps gives more visibility to how flawed the hoard achievement feel to many people, even compared to the other extremely grindy achievements in the game.
I like doing achievements and I am actually okay with things like, the levequest achievements taking 7 real life years to complete in their entirety, or requiring 3000 hours of gameplay to complete all frontline achievements (assuming 20 minutes per frontline match and 33% winrate, and not counting queuetime). I've also finished some of the relatively "easier" grindy achievements like 3 million ocean fishing points and 500k points on all jobs in diadem. I think the hoard achievement is too unreasonable compared to all of these other achievements and it is not even close.
The difference is that, the way you get the all of those other achievements is by actually doing the content. By contrast you will not get the hoard achievement by just doing deep dungeons, even if you are doing nothing but deep dungeon eight hours a day for 5 years. Getting the hoard achievement requires you to specifically NOT interact with the content, and to instead grind in a very specific way which targets the achievement directly.
I would be very surprised if the person responsible for adding these achievements at SE has any idea about what the grind for this achievement actually looks like.
RuffioLostBoy: I'm not even trying for the ones that aren't a Playstation trophy, but all I have left for PS5 is the gather/craft collectibles. And even those are just way too many.
Auesis: As far as I've seen SE have caught on to the methods people are using. At least the plugin people used for it is now discontinued because everyone was just getting banned using it. People always find a way of course but the average "just bot it" approach is now getting people in a lot more trouble
-DeScruff: I remember thinking how frankly bad the "Luminary" tool achievements were.
The "Craft 3000 times level 41-50 items." are not too terrible, because at least there are items that are level 50 that remain useful or valuable. (Magitek Repair Materials).
It is the 1500 level 31-40 items that was just frankly bad.
The default ' 3% EXP who cares about stats' food I and my friends have been using is the 4500 cornbread I made.. - It became a running gag to tell eachother to "Eat your Cornbread."
Its been 5 Years. We still haven't run out of the stuff.
Why would anybody need this much? Even if it was 1 per craft, Why would anyone need 1500 cornbread.
atempolaris: I got the Luckiest of Lords done, but the 30.000 hoards is an achievement I will probably never attempt.
It just doesn't seem to be worth my time, especially not 600 hours.
May 17 2026
