kyoai: I think all the raids of Eureka, Bozja and Occult Crescent should be unlockable by doing the zones/quests, and once unlocked you can queue into them via the duty finder, just like any alliance raid, and also have a daily roulette category for it ("Expedition Raids" or something like that). There is zero good reason to limit the accessibility to these raids and to make it so cumbersome to get into them once unlocked.
Mbwun122: No one else is disappointed by not being able to level up alt jobs like in bozja? It was a huge deal for me.
williambryant2055: I shouldn't have to join some discord server to access any content in this game
CombativeMedic: I haven't been playing FFXIV since November, so hearing people talk about the game now is kind of insightful. The distance from the game has changed my perspective a lot.
NeffyXIV: All Occult Crescent made me feel was “why not just go play and finish bozja instead?”
Incensement: In regards to the gear. While being able to use it as levelling gear might be nice, the content came out so late that you probably have most of your jobs already levelled anyway.
What they should've done is just allow the 1 and 2 upgrades to also increase the ilvl, 1 bringing it to ilvl 750 and 2 bringing it to ilvl 760 ideally. With the amount of time it takes to upgrade a full set I don't see why the gear shouldn't also be viable outside of OC.
They already solved this in Eureka. The Elemental 1 gear you could get in Hydatos was some of the best gear you could get at the end of Stormblood.
diveblonde: I'd say the three things OC needs most is an alternate way of getting golds besides straight grinding for them, Forked Tower being more accessible, and ways to get stuff besides rng
I like it a lot but they do need to make improvements, they improved Eureka and Bozja a lot as it went on hoping they do the same for here
nise512: I think the que system is a cultural thing, heard multiple times that JP use their DF for extreme/savage, but NA purely uses pf never uses DF for upper difficulties, same thing for BA/forked.
Kambra: It took me a week to find a group to run FT with and I was having so much fun, until people put meteors in the middle of the platform on the first boss 3 times in a row and now I get to look forward to spending another week trying to find a group for it, even though I'm 12 jobs mastered with a full 1 set, none of that matters in these discord sign ups
2ndPlacePrize: Can I add the the first raid in Bozja was Awesome! Split raid groups, objectives and the bosses were cool. Sure, in OC you dont have to farm skills and such but that was a part of the fun in Bozja. Literally most of all the skills and pot combinations were sooooo good. People say the zone was bad.... IT WAS A WAR ZONE!? like wtf are people talking about.
Bozja 2.0 is what we needed. Not this slop
akridx5712: Classic SQEX. Always making strange choices, dividing the players and content, and catering to the 5% while leaving the other 95% sh?t outta luck.
WizelBalan: 1. Should have allowed leveling.
2. Relics should have had custom stats that give some bonuses/effects while in OC. Make them rng like the stat rerolling in Pyros.
3. Fate scaling seems to be bugged. Should have put gold coins on gates, like 10-20.
4. Make the aether spun gold purchased with currency from FT or a reward from the final chest.
5. Should have had one vs one fights, gave you a bit of incentive to try and not get hit on a CE and then do the fight so people in the instance got buffs.
6. Que for the Tower and pity for jobs from gates, I can't get berserker.
katfu: Yup, towers should be a que. I don't want to run the 24-48 man ten thousand times though. Maybe 1-10 times to get all rewards and let me rest in peace. If Yoshi played his own game, he might get this. "He does play his own game" I hear you say, no, he doesn't. He raids sometimes and that's it. He's too busy splitting his studio to work on every game at square enix, making plushies, printing out new player outfits and taking smoke breaks.
darkovertime13ps42: I think a big thing i dont like about Forked Tower is that it is a higher difficulty than castrum. Most people won't even step into it. If they had a queable version that was the same difficulty as FT currently and the one in OC is the normal difficulty.
Ncik77: To me relic should be the best weapon possible anywhere in the game. You grind you get rewarded. Feels dumb to me it’s 745
danielbricker7204: not being able to level in there is the worst part. i wanted an easy way to grind levels that wasnt spamming daily queues and tribe dailies.
real_ez8412: The best part about OC is the CEs are very very good and the phantom jobs.
Eureka did thinks better and so did bozja.
Personally I still like eureka more but wish eureka had the good parts of bozja like those dungeon contents.
However eureka felt way better to explore then bozja groups were basically required and there were things on the map you had to learn how to counter like the sleeping dragon etc. Was way more interesting.
The best version is eurekas world design bozja dungeon content OC phantom jobs.
OC feels like a very empty point to point grind fest theres no down time between CEs and while some might like that personally it makes all the mobs in the open world just scenery.... it feels lazy.
You also can't level in it and the chests are loot for eureka like wtf how lazy are the devs becoming make new content!
shiba361: almost 2 weeks, 11 phantom mastery, 0 berserker soul shard. when do i get it?
blairbryan4040: It's always annoying that a relic is utterly useless until it's too late for it to matter.
DarkBarkDog: I have no idea why they didn't make a casual version of Fork and a 'savage' like reginae. Make both players happy. I was really looking forward to like what they did with Bozja. I was looking forward to doing the 'dungeon' and was devastated it's a 'hop on discord' tier only.
Redcritxx: they should add a CLL difficulty forked tower with the stupid cipher shit in instance and have the BA difficulty Forked tower queued outside like DRS
lewiff: I’m convinced the soul shards from CEs are not actually in the game at this point.
KaiSilverhawk: Forked tower should've been a big CE like Dal and Castrum was in Zadnor and Bozja
Lucien_Crow: Yea my friends said I was crazy for enjoying Bozja and Zadnor more than this one.
hmayonay: Im starting to think me not feeling it with OC isn't a totally bad thing
kylejsanchez1612: they should take everything in bojza and make it better instead take half ass eureka and half ass bojza
Desert_Bloom: At the very least forked tower shouldn't have a revive limit. As I am all for their being harder content that feels like chaotic difficulty, yet it needs to be something reliably done by dedicated parties. As I personally know I am going to get the relics I want, master all the jobs, get the gear to 1, and the silver coin mount. Sure I'll collect aetherspun gold from chests, but I have zero belief I am going to enter the tower normally to get the sanguinite to actually upgrade the gear to 2. Which only realistically leaves me with:
1) Pot fates and play that hot-n-cold minigame
2) Opening treasures chest to find carrots to give to rabbits
3) Helping rez the random player that died somewhere for whatever reason
Jun 08 2025