Shopping CartAveSinistra: New leadership was exactly what eso needed!
miketerzis7468: so firing the old devs fixed all the major problems the game had . thank you new devs :)
shenanigansbatman7350: I like what they’re doing thus far here’s to hope vamps get the same or similar rework treatment as werewolf
loogiemusmaximusoftides8540: The Devs have achieved Chim
zeeejay: This is insane like truly insane. I never thought hybridization would ACTUALLY he finished, what a great job this team is doing at ZOS just blow for blow taking the game by the reins and making it better
joshwitter4852: By Vivec if they also revamp race passives in the future then these new devs deserve a medal.
This is amazing stuff
RogueNecro: I still need to see more diversity with weapons. I’m tired of running daggers and two hander on every dps I make.
wdeemarwdeemar8739: Necro sees dead people and that is unique
Jax4Fitness: The stone changes makes it feel way more elder scrolls like. I know it’s just an observation and it’s a very small change yet still very impactful.
Nobody-ng5hc: Now let us choose what racial passives we have. Make race only cosmetic.
ContagiousChameleon: Opportunity to name the sorcerer pen buff Minor Fracture as a throwback.
evanvoss3525: Imagine being Matt Firor right now... watching a younger, far less experienced team of devs with a relative nobody at the helm coming in, saving the game you were murdering, doing in six months what you couldn't do in ten years, managing to extract even more revenue from the player base while still being almost universally celebrated by their customers, all because they were able to naturally do the one thing you never could: FUCKING LISTEN TO PEOPLE. How embarrassing. This must be absolutely bodying his rep in the industry!
canadabiss: Templar as unorganized group DPS just keeps getting shit on lol. They have been pushing Templar into a support role only
gainsofglory6414: Continue to funnel everything into one stat, making everything in the game homogeneous.
An already small game gets even smaller. Your builds get narrower, the game diversity and character is further diminished into identical set ups.
Hybridization was such a terrible move. Its like they want vengeance to be everyone's actual characters.
leivendil: GG zos! We need to make some changes to pvp, but overall the game is becoming healthier and leaning into the right direction!
rafaelandrade07: ZOS is finally working
turtle-bot3049: There's a lot of changes needed to coincide with these changes to the buff system.
E.g. sorcerers crit surge (the class "HoT") requires dealing critical damage to proc it's heal, yet zos is removing minor prophecy from Sorcerers kit.
I know it might seem minor, but there are a lot of things similar to this 1 example that I hope zos understands they need to account for when making these changes because stuff like this can be really detrimental to classes/builds.
Derrio-tv: My only gripe is i liked the magicka names wish they would make new more neutral naming theme instead of the stam versions
Vahndamme: Yay.. getting extra armor as a templar. Thats gonna help me in my damage. Now I gotta source minor brutality elsewhere in exchange for some armor.. (in solo play).
Now overall this is a great change but Templars really need some love.. I want to go back to full templar but it is just lacking ooomff...
KianAmyas: Yaay more nerfs to templar dps!! Just what we needed!! wooo!
Morons.
gabrielsantanavideo2: For me, as someone that likes to play as a mage, sorcerer, magician, etc... all these changes seems to be something very weird. I play ESO since 2017 and I never undertood why players support this. In my mind, It totally breaks the logic of RPG damage dealing, It breaks the most fundamental sensation of an Medieval Fantasy DPS: Weapons do Physical damage, and Spells do Magic damage (in TES lore, Flame, Shock and Ice).
Can someone explain to me why so many players are OK with this since 2019 when they announced it?
MashMalloman: Update 33 in March 2022 introduced scaling based on highest resource. It took them 4 years and 18 major updates to complete hybridization with a handful of seemingly simple changes.
Happy to see it, but damn.. who the hell was dragging their feet through the mud on this? Maybe in another 4 years they'll convert armor, penetration, and critical chance on gear to a percentage.
Noctaryn79: this might just be wish full thinking but with such a change i would hope for a bleed on crits for the Hemorrhage passive but maybe thats a bit much to ask for and then sorc could just keep the minor crit buff
JCrushFitness: So I have a question to ask, why do we want hybridization? Why do I want my stamina sorcerer to feel like my magic sorcerer? Why do I want my stamina arcanist to be exactly the same as my magic arcanist? What’s the point of even having separate stamina and magic now?
Fizz1Up: Its been 84 years
Sanitoeter: So the Sorc gets a second unique penetration buff? One from Crystal Weapon and one from the new passive? That sounds kind of odd. Maybe it’s a hint that Crystal Weapon won’t provide penetration in the future.
wreck.create.MAK0: takes balls to rollback and admit uve made a mistake. something the past devs never did- and they just compounded mistake upon mistake
Jun 13 2026
