Shopping CartSniperjones_007: Zenimax needs to allow another developer to come in and take over. Their incompetence is destroying the quality of the game.
WallaceNine: I believe your opinion is 100% correct for the long term advanced player. Vanilla, Nerfed, generic, bad economy, lack of class identity and the same content over and over. For the NON-advanced player this is a FANTASTIC game with so much to do. So much busy work to keep the mind active. Most everything is cheap. Nobody's build is greatly better than yours. Great guilds with loads of friendly people to play with. It is all opinion of point of view.
Marion.Lei-t1z: Usually I do not comment if I disagree, going for an exception this time. I simply love the game, it is the best game I have ever played. I never played a game that provides so much opportunities in play style, I am in 5 guilds, with highly motivated and positive members. In fact, the whole environment and game play is much more pleasant than WOW, Guild Wars, Final Fantasy and so many others. Just because some players get tired and may move on, there will be just as much new players joining. We all have different taste and play styles. Go for a new game, if it does not spark joy any longer. Thanks for great videos so far. All the best.
miranir: i mentioned this on the stream the other day, but the current situation feels almost one to one how U35 ESO felt - the perpetual negativity, talk of a mass player exodus, the content creators pushing one "ESO is dying" video after another and valid, relevant critiques slowly turning into blatant doomerism. at the time, the veteran players i knew said U35 felt exactly like Morrowind era of ESO.
i think this got to be part of an MMO cycle - granted, these lulls COULD become a serious issue were ZOS not to take any action whatsover. however, in the past they managed to eventually turn both Morrowind and U35 around (e.g. post-U35 reputation recovering with the release of Necrom and the Arcanist) and i'm personally inclined to believe that the current game trajectory will follow the same pattern of recovery.
of course, it's too early to say anything for certain, since i don't believe we know anything of their future plans for the game just yet. but i am also a helplessly stubborn optimist, so i realize my perspective is skewed
coyotemojo: I think a lot of it is event burn out. There are so many dailies that they start to feel like repetitive chores.
Seiroski: Honestly the negativity is a good thing in this case, devs dont listen to players at all, they cant play their own game, they create systems that they dont finish and build new systems on those non finished its like trying to fix broken tower by adding new floors on top. This game has the most potential of all the mmorpgs but Zos cant and wont do it
dandelves: 17 hours in, and I'm looking forward to playing again this weekend. ESO will be my game until hour 650, then i shall re-assess
IIIGaleIII: I play for my friends since i do alot of group content, tbh if it wasnt for them I’d have dropped the game a long time ago
Kovuhiko: "Give us a hardcore server" This Alone have been THE BEST and recommendation to this game I've ever Heard, This would fix SO MANY problems and it would Revive my thirst for playing this game with the same enthusiasm i used to.
JBWarsmith: The very title of this video is part of the problem. It paints a picture of a game that is about to die, which is not true. Potential new players might see the title of this video and be scared away.
People will ALWAYS complain about their favorite game. When they stop complaining the devs should be scared because that is when the game is about to die.
FriedEgg101: Subclassing was such a bad idea. I've played since pc launch, but taken breaks of upto 6 months here and there. I've always enjoyed coming back to the game though. I haven't played for almost a year, but this time I don't want to come back. Fwiw perceived popularity has never bothered me, I played through the dark ages before one tamriel. They need to revert or seriously gut subclassing to make me interested in returning. Some more challenging overland content would be nice too. For context I'm a pvper who enjoyed, and invested in, the rest of what the game offered, but pvp was the main goal.
Alien.Embryo: Once they drop Central Skyrim & cross play, a lot of the negativity will magically go away
Dean-173: Some of the titles of your videos .. the 10 worst things about eso in 2025 , phase 2 is somehow even worse , eso anti-consumer mount system , eso is not doing well - your opinion counts , why nobody is watching eso content , is eso in trouble? , can eso's downfall be stopped. Then you make a video titled the channel isn't doing great . Do you wonder why ? You just like the majority of eso content creators relentlessly pump out content painting eso as a failure you're contributing to the death of the game and in turn the reduced income your channel will make because you're essentially convincing your own audience to quit the main game that you get ad revenue on .
sandrab245: we need a detailed roadmap with dates for all the class overhalls, when will we get new overland difficulty settings ect..
dorsidhion81: I started playing World of Warcraft right after Burning Crusade (a long time ago) and I left because I couldn't justify paying for a subscription AND buying the newest expansion for a game that I didn't engage with fully. I work full time, so I don't have time to raid and i can't do pvp. By the end of my run I was basically just fishing for a few hours a day. It just wasn't worth it for me. I quit and was introduced to ESO by a coworker and started right when Blackwood came out. I played for a few months before I got ESO (mostly just for the craft bag to be honest), but for the most part I could engage with the game in more ways. I did the main story, zone story, chapter content, crafting, all of that. I felt confident to dabble in some PVP, and I even started doing some dungeons solo. I can't claim that I will be playing ESO forever but at least for the time being even at its worst, I still find enjoyment in it. Maybe Zenimax can do something for overland content similar to Vengeance where they can actively test making things harder. I used to have a avoid mobs (and players) all the time when I was playing Wow. I don't think i want that for ESO, at least maybe just the elite mobs and world bosses (they should make those harder for sure).
REZMETAL: I've been playing ESO since it launched on XB, and to be honest I enjoy it as much today as I did back then. For me, the priority is PvE, zones and story - in other words, the Elder Scrolls side of ESO, not the MMO side. Sure, over the years the game's has hits and misses, however, I don't think for a second it's dying. The game unfortunately just has a vocal minority who like to complain and aren't happy unless they're unhappy - I mean, ZoS get moaned at no matter what they do. If they try to fix something, they get moaned at, if they don't try to fix something, they get moaned at. They should, imo, focus on what works and get rid of what doesn't.
Tyler-vu8yr: Why not add a third morph option to class skills so people are more likely to stay within their class skill lines. It seems like a fun concept that could work, plus add even more build diversity for each class playstyle
baird5682: I came back to the game almost 2 years ago after years og hiatus. I play for few hours every day.
chamaleon7455: A hardcore server would be awesome!
lazymadness4924: For me It would be enough to update combat system so it will be more like in Witcher 3, or even Warframe or dark souls
I also want to see more melee and range weapon types because I spend 80% of time in combat
wardropper: I'd say, yes, but it will cost the producers. The customers reckon they have paid enough.
TheAscendedArchmage: Honestly, the problem is the Crown Store.
It isn’t just about a few overpriced mounts or cosmetics, it’s about the direction it pushes the whole game.
When flashy store content keeps arriving faster than meaningful in-game improvements, it creates the feeling that the developers are prioritizing microtransactions over the health of ESO itself.
The pricing is already absurd in places. Houses, appearance changes, mounts, they’re priced at levels that feel completely disconnected from in-game value.
Add to that the vague or even misleading descriptions of items (like outfit slots not being account-wide), and it creates distrust.
Players feel deceived, and once that trust is gone, it’s very hard to win back.
What makes it worse is that so many of the most appealing cosmetics and mounts are locked behind the store, or worse, hidden in RNG Crown Crates.
That erodes the sense of achievement.
When you see someone riding an incredible mount, you don’t think “wow, they earned that,” you think “they opened their wallet.”
In an MMO, where prestige and progression are a huge part of the experience, that’s poison.
And then there’s the long-term issue: if more energy is poured into monetizable content than into actual game improvements (PvP fixes, new mechanics, performance, bug squashing), the game’s core will stagnate.
People don’t log into ESO just to admire their mount collection; they log in to play.
If the quality of that gameplay slips while the Crown Store expands, people will eventually stop logging in at all.
No amount of cosmetic sales can sustain an MMO if the player base shrinks because the game itself isn’t evolving.
The Crown Store should be supplementary. Right now, it feels like it’s the main dish, and the game itself is becoming the side.
That might bring short-term profits, but it’s not sustainable.
In the long run, the only thing that keeps people spending money is if they’re having fun in a healthy, growing game, and that requires real investment in content, not just cosmetics.
iana6839: I stopped playing two yrs ago.
I was a veteran healer and played for a long time.
I started new world. With improvements best game ever. But its being cancelled.
Tried eso again. Very dissapointing. Im cannot see me returning. Eso also asked too much for too little when i still played. And the wow players made it toxic in my days
charmingboi77: ESO is my main game. I play for the aesthetic, and have made my own class identities, in a bit of role play. I can see ESO is in a bad spot, it definitely feels the way you describe. If I recall, and I could be mistaken, but they are dealing with a reduced staff lately, and the player base is going to feel that…I think ESO started to lose its way withe the whole unnecessary Ithelia story, honestly. I don’t think it did as well as they’d hoped, and it’s been in decline since. Now we’re in ‘Seasons’, instead of new Chapters, and there were SO many more stories to tell, to let us play through…take the latest disaster of an event for example, a part of me hated that it was Molag Bal & Mannimarco. Again. Why not Azura? Why not go to Moonshadow? How awesome would that be? Or revisit and play a role in a renewed feud between Boethia & Malacath. Maybe where your story changes slightly based on whose side you’re on…get to see what REALLY happened between them. IDK, getting the worm cult involved again felt lazy. I really hope they pull through here, and save the game. There’s a whole lot more here for them to tap into, they just need to think like we do, and quit prioritizing their shareholders, because profit margins are what led to the layoffs.
samuraichicken2315: There is a section of the community who aren't badly impacted by subclassing: the casuals who log in for the dailies, the fashionistas and the housing community.
I seriously doubt ESO is going to die as long as they have enough whales to keep the cash shop running (look at Aion), but the population will eventually bottom out as everyone else leaves. We don't have much of an advanced PvE community and the PvP is nearly gone.
It's a pity because outside of combat the devs have done a pretty decent jobs with QoL changes: Stickerbook, Armory, Jewellery etc. The problem is that the combat and playstyle is garbage and the people in charge of combat keep making the same ruinous mistakes over and over again.
blipzero: THE DEVS DO NOT CARE ABOUT THE CORPS THY HAVE THE ARE SELLING THE WAX AND WILL MILK IT TILL IT IS NOTHING BUT BONES AND THEN DUST . THERE IS NOTHING WORTH WORKING FOR THAT MONEY CAN GET YOU . SEE YOU CAN GO TO WAR AND WORK YOUR A** OFF GOR PEIC ARMOR AND WTH CASH YOU CAN UNLOCK THE LOOK SO WHY PLAY . WHY PAY FOR A PLACE WHERE YOU HAVE LITTLE SAY IN WHAT YOU CAN DO WITH IT AND IT COST SO MUCH IT IS IT IS INSANE TO PAY . THIS IS A GAME ONM RAILS YOU CAN NOT REALY GO ANY WHERE YOU WANT IT LOADS UP ROOMS . THIS IS LIKE A SEVER STEP UP OF IMVU HELL XECOND LIVE IS A BETTER GAME THIN THIS GAME NOW !
Dec 19 2025
