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Home > Game News > Elden Ring Runes

Elden Ring Nightreign Devs Confirm BIG CHANGES!! All New Patch! This Is Excellent News!

otakamerd: Tbh, randos aren’t so bad - you’ll typically get at least one person who will instantly drop a pin to let you know that they’re experienced

GatoMichito: What i hate about the revive mechanic is that the hits have to be accurate, if it was a bubble around the teammates, i believe it would be better.

Unevensteven51: Playing with randoms has exceeded my expectations so far

The_Bonfire06: Honestly playing with randos have this certain charm to them, it's fun to just run in circles around each other after defeating a big boss.

mvh-: I just beat the first night lord with two randoms

Mr/Ms Moby

And

Mr/Ms D I P P

If you’re out there, you’re legends

Apaclypse: Bruh duo mode NEEDS to exist like wtf

theredknight9314: Randoms are not bad at all. The only issue is lack of location knowledge.

k.a.g5715: Would love for them to extend the time for exploration also update the bird mount to use any different instead of a set direction

ragdull2066: We need a forfeit option. Sometimes runs are just doomed from the start and restarting is the best option

HenryHughes-se5kj: The fact there’s not a simple ping system outside of pulling up the map is beyond stupid

beacon666: My biggest issue is that once people go down it’s an instant fail for the bosses. The amount of damage you need to deal to revive someone is imo too high. Some of these boss fights can take up to 8 minutes depending on your build and skill.

xephyrexe5246: Better communication features with randoms would be the top of my list.

Cognazzo95: They should have run a few open betas, gotten feedback, and using that knowledge to refine the game.

I’m glad they are stepping out of their comfort zone and trying new things but as a game that primarily relies on online play and communication, it really needed more time to cook before the final release. Now we have to wait weeks, maybe months, to get to an experience we should have realistically had on release.

Akatsuki-wt2mq: Wish we could just keep weapons from successful runs, similar to ghost of Tsushima multiplayer or an extraction type, so we can make viable builds and loadouts for the next game we play. It just seems pointless to restart every game with base weapons and makes replaying just not even rewarding or grinding worth it.

vinraider18: This needs crossplay! Its crazy to promote this game as co-op but doesnt have crossplay

SB3xQoraishx: I played for 8 hours with friends and we couldn't kill the day 3 boss, I tried randoms for 1 try to pass time while my friends come back and it's the only time I killed the day 3 boss.

rednecknerd7499: Has no one looked at the controls layouts, there is a in game ping you can do, for controller its Y or Triangle Plus left analog. This ping is not only going to show on the map without opening the map, but It can also be directed at weapons and loot and highlight them for the other players. Its basic but it covers almost half of the communication complaints I have seen.

Theclashcast: The growth potential for this game is huge.

MrStumpson: Gameplay is so fast, you can't stop and use emotes effectively like ER.

warlocksunited2e580: No joke, I just beat gladius this evening for the first time with john nightreign as wylder, if your reading this mate, what an experience

ereyes6718: They need to add coop AI bots for solo mode.

devilalastor3320: They need a restart option so bad. It’s a roguelike. Sometimes you need to cut your losses and start over. Oh and two player mode

LoneWolfFromEast: Solo is a bad experience because the game is primarily made for co-op, on other side co-op is a bad experience because playing with random people is terrible. There is influx of new players that never touched souls like game before, just as expected.

Sorry, but I don't feel I should carry every every second time, I already have a ptsd from Rainbow Six Siege.

ripvanwinkle3432: I've never seen people complain so much about playing a multiplayer game through a matchmaking system

DevilboyBanjo: I think they need to adjust the res bar regression when you stop hitting a down ally for too long

because resurrecting two people at 3 bars is a nightmare

gogetyourgun1147: The game just came out bros. Do you think a company known for making prestigious masterpieces will drop a game and not update it after seeing the constructive criticism. I’m sure they’ll add maps, characters, enemies and bosses. They could really build this into something great.

dp27thelight9: Yui is already working on seamless mod for 1, 2 and 3 player.

Mods are really going to save this game on PC.

Jun 01 2025

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